This is a bit different than just an FMV cutscene though. Something like the first trailer for Dead Island is a terrible way to announce a game because it not only shows nothing about the actual game (not even what it will look like since they literally decided to make a cool trailer and not even do it in engine), but it's actually quite disingenuous in terms of setting up expectations which are completely divorced from the actual product.
This isn't quite like that because not only was it running in the actual game engine in real time giving us a good indication of some things to expect (I'd say missions with more dynamic contrast between light and shadow and changing weather or at least varied weather conditions might be a possibility based on the excessive rain and darkness), but it also sets up the right expectations for a new MGS game. Roughly a 8 or 9:1 cutscene to gameplay ratio from the looks of it.![]()






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