Why didn't Square allow the player to manually control the camera angles in this game?
I always found it pretty stupid that the right analogue stick wasn't useful for anything in the overworld, and the only excuse I can think of would be that it would take up too much memory (although I find that highly unlikely).
It would've frankly been a lot more fun to play this game if you could actually change the perspective.
You could've even switched between Manual and Auto by pressing R3 or something, or even choose the type of camera angle before starting a new file if you want it to "stick" and remain unchanged.
If it isn't too costy or inconvenient for Square (which it shouldn't be, considering all the remakes that all game companies always release, particularly the games by Capcom) I really think they should release the newer versions with this included, in my mind there is absolutely no reason not to do that.
Leaving out the camera angle control is a huge waste, and it's a pity that they did it that way.