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[6.0]                            STEAL
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Steal allows you to steal up to four items from an enemy. There are a total of
3 steps to Steal:
 
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Step 1
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Steal has to successfully hit the target.
 
  Atk = Rnd MOD (Lvl + Spr)
  Def = Rnd MOD (Enemy Lvl)
 
If Atk is equal or greater than Def, Steal is a success and moves to Step 2.
This step can be ignored if Bandit is equipped: Bandit causes any Steal to
have a 100% success rate.
 
 
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Step 2
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Checks to see if you get an item, they're 4 possible slots to choose from.
 
  Rare     :   1/256
  Semi-Rare:  16/256
  Uncommon :  64/256
  Common   : 256/256
 
Slots are checked from Rare to Common. If you fail to get the item in the
Rare slot it moves down to Semi-Rare, fail to get the item in the Semi-Rare
slot it moves down to Uncommon, fail to get the item in Uncommon slot and 
you'll get what ever item is in the Common slot.
 
If you get a slot that has no item or you already stole it, Steal will fail.
 
If you equip Master Thief, the Rare and Semi-Rare slots are changed from 1/256
and 16/256 to 32/256. Steal will also now ignore empty slots.
 
If you succeed in getting an item, Steal moves to Step 3.
 
 
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Step 3
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This Step deals with Mug and Steal Gil.
 
  Mug Damage = Rnd MOD [Zidane's Lvl * Target Lvl / 2]
 
  Stolen Gil = Rnd MOD [Zidane's Lvl * Target Lvl / 4] + 1