Alrighty, I've been waiting to see if Psy would choose his perks, but it's draggin things too much. I'll either replace him or just go on without levelling him up.

Jiro, just so you know, I happen to think that you avoided one of the best abilities in the game. Squad Sight is awesome. I happen to think that Snap Shot is fairly useless. First, Snipers don't have better sight radius than anyone else, so you aren't going to have nearly the range you would have with Squad Sight. Second, Sniper Rifles already suffer an Aim penalty as you get close to your enemies, so shooting at things in close range or moving to flank them hurts you just as much as it helps you. And, third, you get a minus 20% Aim on your shots. While Snipers do have the highest Aim of any class (largely so that they can hit enemies in cover without having to move), this is a fairly hefty knock off of that.

But, hey, that's what makes this sort of thing fun. You chose something I would never have picked, and now we'll get to see how it operates. Maybe I'll end up loving it. Either way, I'll put you to the best use I can.

Sorry for the delay, I'll try to get the next one within 24 hours, but work schedule is very busy this week, so no guarantees.