But dungeons and towns would lack the common framework of the plot to make them worthwhile for main quest, there's no point to the dungeons other than gaining experience (or overpowering your party), airships would be worthless, towns will be filled with 10 to 20 irrelevant and unimportant NPCs. Also, in every FF game, mountains act as in-game wall, you can't climb mountains like in an open world game.




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