I was wondering if anyone wanted to offer an opinion on what the worst ever ff title was, My votes (in order) would be X-2, XI and XIV (I just don't like the idea of ff mmorpg...tried 11 never tried 14 in fairness).
I was wondering if anyone wanted to offer an opinion on what the worst ever ff title was, My votes (in order) would be X-2, XI and XIV (I just don't like the idea of ff mmorpg...tried 11 never tried 14 in fairness).
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FFII for me. Well, of the ones I've played so far - I haven't got far enough into FFIII to make an opinon on that one.
FFX was a terrible game because of Yuna, Tidus and Seymour. I couldn't stand those three characters and since they were always in your face throughout the game, I just couldn't appreciate it. However, I will say that the gameplay was great in FFX, which is something I can't say for FFII. The battle system was an interesting idea but required way too much grind for my tastes. There were certain battles I simply couldn't get past effectively without reorganising how I was battling - making me work from square one to turn everyone into Red Mages (prior to that I had one Red Mage with a bow, three Fighters). It was frustrating and the entire FFII game felt like a chore because of it. It had great little moments in the game but the characters were never developed enough to really gain a true attachment to any of them, so it gets half a point for characters/story and 0 points for gameplay while FFX still gets a full point for gameplay despite getting 0 points for characters/story. So yeah. FFII is the worst for me.![]()
Bow before the mighty Javoo!
Of the ones I've played, I have to say FFIV. For years I never really gave it a chance, but then I picked up the DS version and it only confirmed my dislike for it. There is nothing wrong with the story, or the characters, really, but the difficult level just destroys it for me. The elation you feel after you've beaten a difficult boss is short-lived, as the next one is three times as hard. It is extremely unbalanced, and it just ruins the game.
I have played I to IX. Every game had their pros and cons. So, no bad title for me.
I haven't played FFII, which is widely considered the worst. I'd say it's a tossup between FFVIII and FFXIII, with a dishonorable mention to FFX.
FFXIII probably had the best characters out of those three, but also far and away the worst story. After the overplot was introduced around chapter 9, it was on the level of what a 10-year-old might write. Add to that the comically linear gameplay, and you have a very frustrating game.
FFVIII had some awful characters and some painful plot points, and possibly worst of all to me is that it took the grinding out the game. I suppose I should give some credit to the junction system for being an attempt at something new, but it wouldn't deserve much, because it was just ugly and so easily exploited.
FFX's gameplay was almost as linear as FFXIII, and had some awful characters to boot. Tidus was terrible, Yuna was a painful stereotype (like so many FF females until XII), and Wakka was just an idiot. I thought the story was also pretty lame, though it had its moments.
All 2D FF games.
He be trollin'.
I tend to stay out of threads like this because I haven't played a Final Fantasy that I disliked.
I don't even have the heart to answer "Out of all the Final Fantasy games you liked, which one did you like the least?".
Something bothers me about answering a question like that.
XIII, thread over.
Other games have shortcomings but we can give some Freudian excuses for their problems (FFII was trying to break out of the DQ mold and was on a system that couldn't allow much of a story, VIII is trying to follow up the smash hit VII, FFX was hampered by developing for a new system on limited time and was meant to incorporate voice acting, XII had internal issues and spent the bulk of it's time trying to recreate an open world on inferior hardware without the aid of the optional hardrive peripheral and got it done no less) but XIII? Almost six years in development and we got the most bare boned entry in the series, a terrible plot, a weak cast whose strongest characters are bad rip-offs from a game made in 2007 that did most of XIII's ideas better. There is not much gameplay to speak of since gameplay is simply consists of engaging in a middle management battle system with lackluster A.I. and moving forward to progress the story. No real puzzles, no NPCs worth talking to, exploration is a moot point in terms of finishing the story, and the game is probably the most newb friendly entry in the series since FFX, with death/losing becoming a trivial annoyance rather than something you should fear, since you just respawn a few feet away anyway. It all ends with one of the dumbest endings in the franchise barring spin-offs, and requires an Ultimania, or the game's sequel to actually explain to you what really happened.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Top for worst games, GO!
4. FF XIII
Yeah, this game was pretty damn bad. I will give it some Credit, Sahz was awesome. He was a great character.
I even really enjoyed Snow.
While this probably should be the worst, I enjoyed the Idea of winning the battles before they even start. By this I mean the battles are fought more by selecting which of yoru Paradigms to use. It helped give the game a bit of a commander leading a group type feel I liked.
This, however, came with the baggage of the battles being so uninvolved. So I could at least say there was an aspect of the battles I like, even if it no where near made up for the flaws.
The story could have been great, had it not all been revealed in one epic plot dump at the end of the game, and the rest you can only find out about by doing side stuff to get those world entries. (Which I actually like in practice. The world entry bits help flesh out various aspects of the world. The problem is it shouldn't be used to explain the games plot.)
It's also, bar none, the most linear game in the series. When the world 'opens up' in Gran Pulse, the only thign to do is 'go hear and kill this guy' over and over.
3. FF X
Yeah, this game is also extremely trout. Auron being the only character I actually like, the whole cast can just eat a dick. The never ending whining of Tidus screaming 'This is my story' even though the main plot clearly has far more to do with Yuna then Tidus.
They were lazy as hell with monsters too. So many reskins compared to any other entry in the series. And really, not even half way through the game, most of the plot is done. It becomes this pointless struggle of you versus Seymore.
I know what they were going for with Seymore, I really do (I think). He was intended to be kind of the embodiment of why everything was going wrong (Kind of like Takaya in persona 3, only Takaya succeeded at this role). The problem is he fails horribly at this.
The games saving grace is an amazing battle system, though that doens't count for much when the game is so piss easy you won't need to make use of all the battle system has to offer.
2. FF II
You know, I won't go into many details on this one. The game jsut kills off character after character, it's has a rediculous leveling up system, and the plot is flat and lifeless. You feel no threat during this game, and it is just on a whole awefully written. I really can't think of anything I enjoy about this game.
1. FF VIII
smurf Squall. smurf him, smurf his hair, smurf his rediculously stupid weapon, smurf his constant internal whining, and smurf everything he knows and loves. Him and Laguna are the two worst characters in this entire series. Even if the plot is good, which it isn't, these two would ruin the entire game for me.
And lets talk about Junctioning. There are four ways to get magic in this game.
1) Draw from enemies. This is the most boring, and tedious activity that exists in Final Fantasy. I despise doing this, and it is easily the worst way to get magic.
2) Draw from points on the map. This is far less bothersome, but really it still boils down to mindless busy work. You find the point, go back to point after so long after it respawns to get more of that spell. There is no work involved here, only wasted time.
3) Refine cards. Well, you can get cards by playing the card game. Which is already if you like the card game. I, for one, despise the ever loving smurf out of it. I would rather draw from monsters.
4) Refine Items. Well, okay, what you do is refine cards into items, then items into magic. But you can get Items without cards. So you go out, and instead of farming for monsters to draw from to get magic, you are farming for items to convert into magic..... It's kind of better?
And the game doesnt' exactly give you reason to use this magic. You put your strongest magic on your stats. Cause stronger magic increases your stats more then weaker magic. Outside of some ridiculously broken spells like Aura, why would you ever need to cast magic? Use to much, your stats go down. OR you can just bludgeon people and not be worried about it. Really, just going physical prevents you from having to do more busy work to recover used magic anyway.
And the steal this bit from Spoony, What does drawing magic even mean? What does 100 Fire spells look like. Why are you limited on the number? Do they take up space? Why do things that have nothing to do with fire have the fire spell to draw from? Why are summoned monsters drawn from certain creatures? Why does a creature have seemingly unlimited numbers of fires to draw, yet you can only carry a finite amount? What does Junctioning these spells to your stats even mean? IF you look past the shear mechanical aspect of it, the story aspects of Drawing magic and Junctioning make absolutely no sense.
And I'm done here.![]()
Final Fantasy V for me. I struggle to play through this game, the plot is just so un-interesting and boring. The leveling and job system is the only real thing that manages to keep me interested in it.
Its sure not Bartz, that's for sure.
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