Quote Originally Posted by Forsaken Lover View Post
FFX haters who say "the story is nothing new" or "the characters are cliche" need to do something.

Shut
The
smurf
Up

Your Final Fantasy I was cliche and unoriginal.
Your Final Fantasy II was cliche and unoriginal.
Your Final Fantasy III was cliche and unoriginal.
Your Final Fantasy IV was cliche and unoriginal.
Your Final Fantasy V was cliche and unoriginal.
Your Final Fantasy VI was cliche and unoriginal.
Your Final Fantasy VII was cliche and unoriginal.
Your Final Fantasy VIII was cliche and unoriginal.
Your Final Fantasy IX was cliche and unoriginal.
Your Final Fantasy XII was cliche and unoriginal.

Do you know why? Because Square's writers are not Victor Hugo. They aren't even frickin' Hideo Kojima. They are just a couple guys who are taking the same package and wrapping it up differently for each game.

Every single game in the series has used character types and ideas that were done countless times across books and movies and TV and theaters and everything else you can mention.

Yes, FFX was not groundbreaking but NO FF game is. it's all just the same regurgitated slop you could find almost anywhere else.

Now, if you want to say that the vomit they make you pay for smells nice, that's fine. Final Fantasy IV has swell odor? Great.

But don't try to delude yourself into thinking that it is something unique or unheard of. it's just the same old same old and that will never, ever change.
I agree. But X fails here even more, because its story is a blatant rip-off of Grandia II, although carried out with much less thought given to it and much less likable characters. I don't require every story to be groundbreaking, but my favorite FFs do something to be original, where X does nothing, it jsut plays it safe. III was the first FF to try and implement moral dilemmas, FFIV had a couple that was together from the get-go, as well as a love triangle that's cliche nowadays, but executed well. V does not take it seriously at all, which makes it one of the funnest entries in the series. VI again lacks the "boy meets girl" premise, instead focusing on different ways love manifests in the lives of people, with Terra finding her love in being a "mother", while Locke and Celes' romance develops subtly and is really mostly about Locke getting over his lost love. FFVII - Could's identity crisis is not the most original thing either (Xenogears did it first), but the way it influences his character and love triangle is original AND of good quality. XII had a story where there was no main romantic sub-plot, all you get is Balthier and Fran, whose subtle interactions give us one of the more realistically presented couples in the series. Plus, you get the typical Matsuno story of politics and morality - unoriginal? Yes. But very fascinating.

See, I know every FF is cliched, but some cliches are pulled of better, some worse. And of course, it all boils down to personal opinion. I do not like how X treats its cliches and how it fails to engross me in its characters and mythology. I think it fails as a game. And I have a right to have my opinion and you can treat it as the best thing since sliced bread. But you cannot tell me to shut the f*%^ up about my opinion just because you disagree with me.