Laddy, I thought you were surveying our opinions, not that you were going to argue with us if you disagree. I wouldn't have been as frank if I knew I was going to be critiqued by someone knowledgeable of both genres, especially when I openly acknowledge that I'm not in my own post.
Of course if you look hard enough, you can always find a game that will shatter a generalization. My post wasn't a comprehensive blanket statement saying the genre has never done and can never do certain things. You probably could've saved yourself a lot of time if you read this half of a sentence
You also have to take into account that I'm a Sci-Fi/Fantasy reader. A nuclear post-apocalyptic world is actually one of the most commonly used settings. So is cyberpunk and steampunk.Originally Posted by Myself
Anyway, I do plan on getting to some of the classics, but I'm taking a one-at-a-time approach when it comes to the genre. I actually am enjoying Oblivion. But my PC gaming time is filled up with other genres, too, with Guild Wars 2 constantly throwing completely new things at me, Black Ops giving me a good time from a different input perspective, and Crusader Kings II not allowing me to boot up the game without sucking away 1/4-1/2 of my day...
This thread is about what's different between WRPGs and JRPGs. I suggest you look elsewhere if you want a discussion about which genres have monopolies over what techniques that no other genres could ever possibly have ever.
If you want a debate, other cinematic games started doing this after a certain JRPG introduced it. Namely Final Fantasy VII. Now go start a different thread.





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