So you're going to ignore me cause I said your answer was poor due to a technicality you feel isn't important..
You misconstrue because you are saying I said you are an idiot and don't realize that other genres use the same techniques.
You know, this statement:
So yeah, I'm trying to be nice here and say you missed my point. I'm trying to have a discussion about what JRPG are at their core that makes them unique and you're going on about VII being the greatest thing ever because of transitional cut-scenes and probably frothing at the mouth as you type it.That, and Wolf's (and apparently your) reading comprehension failed on an epic scale, in assuming that since I said I haven't seen something in the few WRPGs I've played, I must therefore think that it can not exist in any other genres ever. :freak:That's why I'm harping about your definition of it's strengths because it doesn't really set JRPGs apart from WRPGs or other games for that matter. I wish to explore the nature of the genre and define it.
If you don't know the answer then I don't really have any further business with you cause we've had the VII debate before and your argument hasn't gotten any better. So I'm not wasting my time just so we can both walk away eventually after we get tired going a few rounds.
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With that said, I'll post my own comments on this in the next few days. I will say right now that like Bolivar, my knowledge of WRPGs are very limited having played only bits and pieces of Baldur's Gate 1 and a few other modern games like Fallout 3. So it will be JRPG exclusive, though I doubt I myself will come to any answer that will satisfy my curiosity.![]()




That's why I'm harping about your definition of it's strengths because it doesn't really set JRPGs apart from WRPGs or other games for that matter. I wish to explore the nature of the genre and define it. 


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