
Originally Posted by
WildRaubtier
So, learning pre-defined abilities according to class role equals deep customisation?

Originally Posted by
The Man
There's more to it than that, such as

Originally Posted by
The Man
I used "for example" for a reason.
I'm not really sure how much further I could have gone to make it plain that I wasn't offering a comprehensive run-down of what made FFVI's system customisable, unless you're incapable of recognising "such as" and "for example" as synonyms. Wolf did his expectedly superb job providing more examples though.