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 How can Tales of Phantasia flow so well with one fighter and three spellcasters?
					
				
				
						
						
				
					
						
							Alright, I know that Chester rejoins late in the game and essentially acts as a second physical fighter, but you do spend a lot of the game stuck with Cless and the three wizards.
I have actually always been fascinated by how well this works; when I played the game for the first time I was almost 100% sure that Arche would be a physical fighter, so we got the standard RPG formation of two fighters, one attack mage and one healer - but she turned out to not only be another magician, but even the dedicated black magic user!
I have tried similar formations in other RPG:s, and it never flows even close as well there - I frequently feel that the battles become extremely tedious and drawn-out, and that I constantly need to restore MP, and defensively the party just seems too weak.
But in Tales of Phantasia it seems to work totally fine for some reason.
						
					 
					
				 
			 
			
			
				
				
				
					
						Last edited by *Laurelindo*; 10-12-2012 at 02:49 PM.
					
					
				
				
				
				
				
				
				
			 
			
			
		 
	 
		
	
 
		
		
		
	
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
				
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