Quote Originally Posted by chionos View Post
Looks like a keeper Skyblade.
Perform (song) 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill)
Bluff 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill)
Intimidate 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill)
Diplomacy 7 = 1 (Rank) + 3 (from CHA) + 3 (Class Skill)
Use Magic Device 4 = 1 (Rank) + 0 (from INT) + 3 (Class Skill)
Sleight of Hand
Kn. Dungeoneering 4 = 1 (Rank) + 0 (from INT) + 3 (Class Skill)
Perception 4 = 1 (Rank) + 0 (from WIS) + 3 (Class Skill)
Wait wait wait. I'm reading Use Magic Device as Charisma based.


Also...

Spells:
Level 0 (Cantrips):
Mage Hand - I still think this one has potential. Can I use it with Sleight of Hand (Sleight of Mage Hand, he he) to steal from a range? I'm thinking of a number of uses for it, but no experience with it.
Unwitting Ally - Will save or you work for us for a turn. Sounds good.
Spark - You never know when we might need a fire.
Message - Can communicate long range. Not sure on this one, but could be useful for coordination on certain events, especially if we wind up splitting the party.

Level 1:
Cure Light Wounds - Yeah, someone will need to keep the meatheads alive.
Charm Person - Because I'm not quite persuasive enough on my own.


Any objections?