Quote Originally Posted by Pete for President View Post
Ahh Quick Time Events, I despise them. They are an insult to gamers. Here's why: quick time events are there to feed you eye candy and nothing else. You're either not good enough to pull these moves off with the normal gameplay controls, or the developers think you definitely prefer eye-candy over self-controlled moves, so now they'll make you do some badass moves while solving a color and shape input puzzle like you did in kindergarten. It's just not real gameplay and totally breaks a games' immersion factor. It's eye candy and nothing else. Only ignorant gamers will fall for this trick.
It's not even that, though. In most games with QTEs, you can't even enjoy the eye-candy (as you can with most cutscenes), because you have to focus and watch for the QTE indicators. If you are busy enjoying the cutscene, well, you'll be unprepared when that square pops up and gives you a half second to press it. Perhaps the gamers with the best reflexes can watch the scene, but no one else. It makes the entire cutscene pointless.