Quote Originally Posted by Bahamut2000X View Post
conversational expansion jutsu! I also wouldn't mind for a little more expanded interaction with some party members, a lot of them tend to just drop into obscurity after their little story quest, for example Red XIII, after Cosmos Canyon it feels like he could have been removed completely and the game would play out the same way. So in terms of new content I would love to see more back story or character interactions with party mmbers to make them feel like they really belong in the group, even in disc 3.
I wonder if finding a way to cure Seto was originally a part of the sidequest list. I'd like to learn more about Bugenhagen and why the smurf can he float? Obviously, Vincent's story should be expanded for those who refuse to pick up DoC. Yuffie's should be expanded for those who refuse to pick up Crisis Core. You ever pick up on how Barret doesn't actually mention anything about Corel until you get there, despite obviously heading in that direction. Does he honestly not remember where his hometown was?

Aside: More enemies (particularly SOLDIER 3rd-1st) should have LIMIT breaks, though I don't know how that would work. But I think the LIMIT should be identifiable as being preceded by that glowy ring that proceeds the player characters using a LIMIT break.
Also, I think the process of learning Level 4 should be deeper albeit only slightly. You win Omnislash as a prize from the Battle Arena, but what does that mean? Maybe Dio is actually an expert swordsman and displays the technique for Cloud to study once (thus if Cloud is ready, it makes sense that he can learn it right away, but if he's not, when he is, he'll figure it out thus it still makes sense). Tifa gets hers from Zangan's letter... I think it should come with a flashback of Zangan trying to teach her the technique only to find she was not yet ready. Barret's is acquired from N.Corel but the attack doesn't look like one which can be "learned" (in fact, it's blatantly impossible), so I don't know about that one. Aerith's can be acquired multiple times from the "weapon seller" outside Gongaga (a glitch which should be repaired)... HELLA makes no sense. Yuffie earns hers from her father via combat: easily explained. Vincent gets his from Lucrecia in that hidden cave: again, easy. Cid's is found in the crashed Gelnika: could just be said to be a manual about an unknown combat function the Shinra ships all possess. Nanaki: it's pretty weird that he obtains his from the optional battle with Lost Number preceding one's potentially recruiting Vincent ( being simply two additional steps from said). It would make more sense for him to earn it in Cosmo Canyon unless they could explain how Lost Number is somehow related to the valley.