Quote Originally Posted by Raistlin View Post
Quote Originally Posted by Polnareff View Post
The battle system alone ruins it for me. It's so slow...
Just stop right there. That statement alone renders your entire opinion invalid. If FFXII's battle system, which for once requires no loading a separate screen to do battle, and does not even require you to take the time to select options, is "slow" for you, then you are doing it wrong. It is by far the fastest, sleekest battle system in the series.

As to the OP, people just don't like change. The battle system bugs lazy people who don't want to take the time to figure out what they like. And even though the game does some things very well, it has some problems. The pacing of the story was absolutely awful, leaving the development entirely to 5-10 minute cutscenes separated by hours and hours of dungeon crawling. The summons were also useless.

But it's still a good game. Despite not having a real world map, it's arguably the best FF for exploration. It's story and characters were also a welcome change of pace from the typical fantasy tropes.

I agree with Raist completely. However this is not a thread to say that it's awesome. I think people who feel the battle system is "slow" really seem to be confused. The system is incredibly fast, maybe not as fast as 13, but very fast paced. Their are points where the system was moving so fast I had to slow it down. Oh, and someone please feel free to insert a statement about how slow I am with games. Which, once someone gets that flame out of the way, know I've been gaming for years and am quite proficient (yes pat on the back).

As with Raist, the pacing of the story is brutal. Their are long cut scenes followed by hours of crawling/grinding (couldn't have said it better myself). Some people feel that certain areas are weak (Sandsea being the big one, but to it's defense, I think it's perfectly created and realized. Why would a massive desert not be endless and desolate and exhausting. HEllo, it's a smurfing desert!)

I found the summons to be very weak as well, and certainly didn't pack the punch they do in other games. They were pretty and were fun when you wanted to use them once or twice; but they were meaningless in the endgame.

I also think a lack of character development for Penelo and Vaan (post beginning) is rough for some people.

I, on the other hand, absolutely love FF12 and long to play it again.