Figured that it would go both ways when you brought it up in the other thread - I've been looking through the source code of TT, I think the problem is that the game uses some array like "yourhand" and "opponentshand" or something to that degree. In theory it should be an easy fix, but Javascript isn't my area of expertise (yet). Of all the bugs this is the first one I plan on tackling, but it might take me a while.






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