Quote Originally Posted by Roogle View Post
One of the points of the Star Ocean series that I do not enjoy is the fact that you can only recruit a given amount of characters in one save file. This style of game design leads to all of the secondary characters being seen by the game as optional, diminishing the dialogue after a certain point in the game because scenes have to be written with the idea of not all characters being there. That means that they can never do anything too impressive graphically unless they make versions for every single party combination there can be. I could go on about it forever, but I liked this series when I was younger and could never figure out what was wrong with it exactly until I pinpointed it to this problem.
optional- right. That is the point of optional characters, you don't have to get them.

and they didn't do anything to impressive graphically because it was ps1 and there was no voice acting scenes anyway. All of the dialogue is unique depending upon who is in your party not sure how that diminishes anything. Every time you play it with a different cast you get a "new" scene- just increase replay value. I don't think anything was written around the fact that some characters were absent but written with whoever was included can present their view on what was going on.