Quote Originally Posted by Jiro View Post
Quote Originally Posted by Formalhaut View Post
And the enemies you do face are just palette swapped with the odd new move or whatever. The monster designs for this game for me was just slightly dull. There's no "Whoa, that's a scary/interesting/innovative" monster.
I think you'll find that every single Final Fantasy game does the same thing.
I'd say FFX's lengthy hallways, frequent encounter rate, and rock-paper-scissors combat system exacerbate the issue, more than any other palette-swapping the other games do. Every area is designed to have a wolf, a blob, an element, a bird, etc, and they're all palette-coloured based on the environment. And really, there aren't that many unique locations in the game to begin with, so the samey-ness of it is a lot more noticeable.