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You are talking about my specialty! Hehehe...
Play a Job system into free customization FFs...
Actually FFVIII is very good at that and no matter how many flaws it could have... When a FF as a creative system that lets you create Job classes effectively it's among the best FFs to me...
Anyway...
Create the classes is easy... First of all, to answer to some doubts you mentioned in the posts before, it's not true that you have to switch Junction with characters not in the group, or at least just rarely...
Every character of mine has a Job class and has GFs that are specific to him/her, something the game maybe even encourages since GFs creates a bond with the characters they junction to...
My choices depend mostly on the abilities and commands the GF has in relation to the class I want to give to the character...
The Magic command is something only mages have and their spell list reflects the kind of mage they are...
On the other hand, following the tradition of the series, every character has the Item command on the bottom of the list opposing to the Attack command that stays at the top...
About GFs, any character has at least one GF specific to him/her but most of GFs are junctioned to the White Mage/Summoner of the group with the purpose to be summoned in battle!
The Job classes I assigned are as follows:
Squall - Paladin (Knight)
110px-FF3-Knight.png
GF: Shiva, Brothers
Attack
Draw
Defend
Item
Cover
Vit +60%
Auto-Protect
HP +80%
Pretty obvious! Squall is the knight, his role is to protect allies and fight in the frontline.
Quistis - Gambler/Black Mage
110px-FF3-BlackMage.png
GF: Quezalcoatl
Attack
Magic
Card
Item
Mag +40%
Expendx2-1
Expendx3-1
Mag +60%
My self created cameo of the recurring Gambler/Black Mage (reproduced also with Cait Sith and Setzer), makes sense to have Quistis as a Gambler considering who she is in the Triple Triad game. She of course has many attack spells.
Zell - Monk
110px-FF3-Monk.png
GF: Ifrit
Attack
Recover
Revive
Item
Str +40%
Counter
Str +60%
Not much to explain here! Zell can only be a Monk... Recover is basically the Chackra command... Revive is by itself a recurring ability of Monks.
Selphie - White Mage/Summoner
110px-FF3-WhiteMage.png110px-FF3-Summoner.png
GF: Many
Attack
Magic
GF
Item
Spr +40%
Auto-Shell
Spr +60%
Selphie is the typical White Mage/Summoner officially presented by Dagger and Eiko in FFIX and Yuna in FFX but I apply this class combination also on many other (Aeris, Reina, Ashe, etc.)
Selphie has many healing and support spells but also most of the GFs (apart from those junctioned to the other characters) to be summoned! She was also the first party member to have relation with GFs when she was a child, even storywise.
Rinoa - Thief/Trainer
110px-FF3-Thief.png
GF: Diablos, Tonberry
Mug
Level Down
Level Up
Item
Mug
Spd +40%
Auto-Haste
Initiative
Yes, Rinoa isn't a mage! It's true she awakes the power of a Sorceress later on and for this fact she has something powerful junctioned to the Magic stat and even without the Magic command she can cast the spells! But outside of that she is a revolutionary outlaw very smart but not so much strong, thus fitting the Thief class perfectly! Also she is a Trainer with her dog and the commands to level up and down enemies!
Irvine - Ranger/Chemist
110px-FF3-Ranger.png
GF: Cactuar
Attack
Treatment
Item
Med Data
Move-HP Up
Auto-Potion
Luck +50% (or Ribbon, if owned)
My usual Ranger/Chemist combination, somehow hinted by the Ivalice saga (Balthier is also a representant to me) and applied to guys like Vincent and others! Someone crafting bullets and having to do with gunpowder should be a good alchemist maybe... XD
Seifer - Dark Knight
110px-FF3-DarkKnight.png
GF: Doomtrain
Attack
Draw
Darkside
Item
Return Damage
Vit +60%
Auto-Protect
HP +80%
I know it's a mere theory because Seifer sides with the Sorceress but this is how he would be if succeded to be a SeeD, basically the Dark Knight being Squall's class nemesis! They are both the knights of different Sorceresses.
Edea - Sage
110px-FF3-Sage.png
GF - Shiva
Attack
Magic
Doom
Item
Mag +20%
Mag +40%
Mag +60%
The supreme mage that leaves the paty early but has powerful magic to cast, both offensive or supportive, but not much more!
Laguna - Machinist
83px-SD_Cid_Original.PNG
GF - Cactuar
Attack
Kamikaze
Draw
Item
Eva +30%
Luck +50%
Good with machineguns and explosives to the point of using a bomb on himself to be a kamikaze! This reflects the fact that he is a comical character and a lighter version of Squall!
Kiros - Berserker
110px-FF5-Berserker.png
GF - Ifrit
Attack
Mad Rush
Item
Str +20%
Str +40%
Str +60%
His limit name suggest this and he seems to fit the role of the wild attacker!
Ward - Dragoon
110px-FF3-Dragoon.png
GF - Pandemona
Attack
Absorb
Devour
Item
Str +40%
Spd +40%
Of course he couldn't be anything else than a Dragoon! Absorb of course reflects the Dragon command and Devour is a good representation of a dragon hunter able to hunt monsters!
Last edited by SteahMeLee; 05-24-2013 at 11:25 AM.
If you want to be a Final Fantasy hero...............
Choose your class!

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