Let's start with Zozo from FF6 which can go die in a fire
Let's start with Zozo from FF6 which can go die in a fire
Yeah Zozo is particularly unpleasant. That smurfing prison in FFVIII has to be the worst though. D District Prison I think?
That place needs to die slowly with sharp things sticking in it's head.
Most of XIII.
Ice Cave from FF1. I can't think of a single other video game location that has caused me so much grief.
>>Am willing to change opinions based on data<<
The Necrohol of Nabudis in FFXII.
Seriously, running through that area is creepy, not only with traps and those painful baknamy.
I'm surprised no one has mentioned the Dark Elf Cave from FFIV yet. I'll do the obligatory FFXIII jab and say XIII. Most of the dungeons in FFII are pretty tedious and lengthy for no good reason.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
The vast and wide open desert in any random game. So large to the point where the vast nothingness doesn't even fit on the map in the corner of the screen.
Trying to locate a treasure chest in a generalized south/south east direction? Good luck!
Nibelhiem because of the looooooooooooooooonggg flashback scene each time you play through FF VII.
Next would be the prison in FF VIII. Long and tedious.
ZoZo is annoying too, but the music is awesome and the creepy, depressive atmosphere is cool too.
This might sound insane... But Midgar. I've played through FFVII a lot. Going through the events of Midgar can be a PAIN after doing it so much. I feel once I leave Midgar its like finally obtaining my freedom. To bad XIII didn't have you doing that, but instead continues for the whole game -.-
As an honorable mention, even if it isn't Final Fantasy, Destiny Island and Twilight Town. Same case with Midgar, did it so much, and finishing feels like freedom.
I will echo the prison and sewers of FFVIII. Both of those are terrible.
Luca. Smurf off Luca.
And that Mi'Hen Highroad thing.
pike how can you hate this music though zozo is the bee's knees
fanatic's tower is kind of ass though if you go up with mog/moogle charm and forget about the stupid battle at the top and haven't learned life3 then you just wasted an hour* going around in circles going up
ff1 ice cave isn't as bad as people claim imo. i have more disdain for sea shrine but that mostly stems from doing single-character playthroughs and getting destroyed by GHOSTs (fast, powerful, hard to run from, single knight is balls against undead)
lots of ffiv places later in the game get on my nerves cause i feel the random encounter rate is too high and there's no way to reduce it
all of ffvii is bad game sorry.
*not actually an hour
Last edited by Denmark; 12-04-2012 at 09:47 PM. Reason: bawlz