My point was more that as of just a few months ago, World of Warcraft had over ten million active subscribers, and Mists of Pandaria has been one of their most successful expansions. I'm just not ready to call a subscription model dead on arrival when there's still that many people still engaged in it. Some might argue that WoW is an anomaly because it's the only MMORPG to have that level of success, but that argument ignores the fact that even free-to-play model games aren't bringing that juggernaut down.