Quote Originally Posted by Wolf Kanno View Post
X6 is a frustrating game actually. It brought the X series into some of the cheap death designs of the NES era so its often considered to be one of the hardest entries barring X7's bad 3D controls *shudders*. So most fans hate it, especially since X5 was meant to be the final X game, though X6 actually ends in a way where its still canonical with the MMZero series depending on the ending you get so I still count it as part of the main timeline. The game is seriously designed to piss you off though.
Another thing is, Inafune actually did come back to work on X6 too (about halfway through development), so that pretty much, on top of what you said, makes it a canon game. Pretty much all the MM games except the fluff games like Battle & Chase are canon, but some of them are canon in different timelines. MMBN and Star Force occupy one timeline, while original, X, Zero, and Legends in that order occupy the other.

X6 is basically a Guide Dang It game because of the level designs. Especially once you get to the final stages of it and wonder why you keep dying over and over. Metal Shark Player's stage and a certain Gate stage caused me plenty of grief. It wasn't a sissy game in terms of difficulty like X5 was. I also liked the Nightmare Soul idea, even though it wasn't varied enough, and made some stages annoying (but at least you could tell which stages had it and could simply play another stage or reset the game and it'd pick other stages).

The bosses were either really cool (Metal Shark Player and Yammark) or really stupid (Infinity Mijinion, Shield Sheldon). There seemed to be no in-between.

As much as I like X6 despite it being rushed out, I have to laugh at the story. Not that the story in the X games was that great, but it reached an all new low with X6. In X5 (SPOILER)Zero is cut clean in half and is floating through outer space, kinda like what happened to Freeza in DBZ but then you find out that X6 took place only 3 weeks after that, and that (SPOILER)Zero somehow recovered while floating out in space. Think about that. How could something like that happen and get resolved with no explanation? Even as a person who rarely cares about storylines in games, that trout cracked me up.

If you haven't yet, NeoCracker, then play MMX: Command Mission. I highly recommend that game. It was even made by the same team within Capcom that made the Breath of Fire games.