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Thread: Chocobo Racing To Get That Whiney Kids Weapon Charged

  1. #46
    'Just Friends' Formalhaut's Avatar
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    Quote Originally Posted by Super Christ View Post

    Quote Originally Posted by Formalhaut View Post
    It's the only Final Fantasy game that makes the Sidequests less fun than the core storyline.
    Gotta disagree with you there; what FF13 attempts to pass off as sidequests is worse. Couldn't even be bothered to attempt them. FF12 wasn't much better in this regard, either, although at least the fight with Gilgamesh was freaking awesome.
    See, I forgot about the Cie'th stones. I still think X's sidequests are worse, but yeah, XIII's sidequest (singular) was pretty shocking.

    I liked XII's sidequests!


  2. #47

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    The difficulty with 12's, at least as far as I remember them, is that all of 12's sidequests were hunts - go there, kill that. Which is more or less what 13 passed off as it's sidequests.
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  3. #48
    'Just Friends' Formalhaut's Avatar
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    Quote Originally Posted by Super Christ View Post
    The difficulty with 12's, at least as far as I remember them, is that all of 12's sidequests were hunts - go there, kill that. Which is more or less what 13 passed off as it's sidequests.
    Really? Hunts played a major part, but there were others like:

    - Medallions and the Nu'Mou
    - Those windmill puzzle things in the Cerobi Steppe
    - Desert Patient Quests with the Outpost
    - Ktjn the Viera and being a life coach with her
    - Seven Sisters Airship Stewardesses
    - River fishing

    I'm sure there's many others I've missed, but more than other games, there's a wide variety of side-quests on offer! There's the sky pirate den...and the bestiary and filling out entries!!
    Last edited by Formalhaut; 01-10-2013 at 11:38 PM.


  4. #49
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    I love how these discussions criticising elements of one game always inevitably turn into critique fests about the systems used in other instalments of the franchise


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