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Thread: Chocobo Racing To Get That Whiney Kids Weapon Charged

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    'Just Friends' Formalhaut's Avatar
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    Quote Originally Posted by Super Christ View Post
    The difficulty with 12's, at least as far as I remember them, is that all of 12's sidequests were hunts - go there, kill that. Which is more or less what 13 passed off as it's sidequests.
    Really? Hunts played a major part, but there were others like:

    - Medallions and the Nu'Mou
    - Those windmill puzzle things in the Cerobi Steppe
    - Desert Patient Quests with the Outpost
    - Ktjn the Viera and being a life coach with her
    - Seven Sisters Airship Stewardesses
    - River fishing

    I'm sure there's many others I've missed, but more than other games, there's a wide variety of side-quests on offer! There's the sky pirate den...and the bestiary and filling out entries!!
    Last edited by Formalhaut; 01-10-2013 at 11:38 PM.


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