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Thread: What worked in this Game?

  1. #16
    tech spirit
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    Mirage Askai (Sargatanas)

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    Yeah, it gets really annoying in areas with the random rule, and even more so if you accidentally let that rule spread.

    I really like the junction system too, although it could have used a bit of balancing. Now don't get me wrong, I love figuring out systems and taking advantage of everything I can, I just feel it should have been a bit harder to do so than it currently is.
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  2. #17
    Recognized Member Shorty's Avatar
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    The random rule is abhorrent.

    It took me a long time to understand junctioning. I feel like it's the same as any game, though - once you get to know the feel for it, it becomes a little too easy.

    I'm cool with that, though. Instant kill with hitting those goddamn T-Rexaurs is extremely satisfactory.

  3. #18
    tech spirit
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    Mirage Askai (Sargatanas)

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    Oh yeah, I had forgotten entirely about 100% chance to petrify/death stuff with the right magics junctioned. That was pretty neato for random encounters.
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  4. #19

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    My favorite thing to do when playing 8 is when Squall's limit break comes up. When he rushes forward and it's time to start hitting R1, I scream "REN ZO KU KEN!!"

    ...Yeah.

  5. #20

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    Eyes on Me.

    I'm listening to the song after a couple of years of not hearing it and it is a really beautiful song. The lyrics could of been translated better; but it still a rather touching and emotional song.

    IMO is one of the best FF vocal songs.

  6. #21
    word chionos's Avatar
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    Kaladin Cho'Sinn (Sargatanas)

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    Many of the locations. The Gardens. Many sound effects. The FMVs. Obviously the music. And yes, triple triad.

  7. #22
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I like Laguna and his story, I really wished there were a few more dream sequences that set up Reine or Laguna's life in the military, or even at Timber Maniacs.

    I do like the locations designs, despite the game never giving much incentive to explore, I do love the art of the cities.

    Dollet2.jpg

    DelingCity.jpg

    1350220386106.jpg

    Timber_5.jpg

    The one exception is Esthar which looks like something out of the Jetsons or some old Astro Boy cartoon. It's like a cartoonish looking future city and it really doesn't gel very well with the rest of the games art design.

    I love that Tonberry and Gilgamesh became summons.

    I like the Gunblade and how it works in the game, it was a nice touch.

    I really love Edea, she had a much greater stage presence than the other witches and I feel this is why so many people were disappointed with Ultimecia cause despite acting through her... well image is everything.

    I really love the whole SeeD test and how different things you do can affect your rank in the beginning.

    I also love Triple Triad, its still my favorite Mini-Game in the series.

  8. #23
    Recognized Member Shorty's Avatar
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    I forgot to mention Edea! She's a badass <3

  9. #24

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    Quote Originally Posted by Wolf Kanno View Post
    I like the Gunblade and how it works in the game, it was a nice touch.
    ...The smurf is wrong with you?

  10. #25
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    I actually like doing more in combat than telling my character to hit the creature in the face with their weapon? Getting the timing down was fun, especially with Seifer's Hyperion cause that weapon has a funky rhythm compared to Squall's Revolver. Even though the concept of a Gunblade seems silly, I felt the game did a good job of making it a practical weapon without resorting to the obvious "oh it shoots bullets and hit things hur hur".

  11. #26
    GO! use leech seed! qwertysaur's Avatar
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    Latin Lyrics. They get my attention.

  12. #27
    'Just Friends' Formalhaut's Avatar
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    Quote Originally Posted by maybee View Post
    Eyes on Me.

    I'm listening to the song after a couple of years of not hearing it and it is a really beautiful song. The lyrics could of been translated better; but it still a rather touching and emotional song.

    IMO is one of the best FF vocal songs.
    I agree, definitely in the top tier. While I found VIII's soundtrack to be hit and miss with the songs, in particular it's world map theme can just go away, the airship theme was just brilliant. The Man With The Machine Gun was good, and the Extreme was also a surprise hit with me.


  13. #28

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    Quote Originally Posted by Wolf Kanno View Post
    I actually like doing more in combat than telling my character to hit the creature in the face with their weapon? Getting the timing down was fun, especially with Seifer's Hyperion cause that weapon has a funky rhythm compared to Squall's Revolver. Even though the concept of a Gunblade seems silly, I felt the game did a good job of making it a practical weapon without resorting to the obvious "oh it shoots bullets and hit things hur hur".
    I thought you meant the gunblade itself, not how it worked in battle.

    But meh, the timing was to easy to really matter.

  14. #29
    Memento Mori Site Contributor Wolf Kanno's Avatar
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    It still forced me to pay attention in combat which I respect and I actually did like how VIII worked out the concept of a Gunblade. The initial concept out of context sounds silly, but I really felt the design team did a good job of making it an interesting and original weapon. Besides its no sillier than Paint Brushes, gambling cards, Combs, Megaphones and whatever the hell Rinoa's weapon is.

  15. #30
    GO! use leech seed! qwertysaur's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    It still forced me to pay attention in combat which I respect and I actually did like how VIII worked out the concept of a Gunblade. The initial concept out of context sounds silly, but I really felt the design team did a good job of making it an interesting and original weapon. Besides its no sillier than Paint Brushes, gambling cards, Combs, Megaphones and whatever the hell Rinoa's weapon is.
    It's a pinwheel.

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