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Thread: Ni no Kuni

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  1. #1

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    The Purrloiner is one wicked familiar.

    Time to list some gripes about this game;

    The thing that's bothering me most is that I'm sometimes ahead of the solution to a quest but the game won't let me perform the solution until some event occurred. Like changing the Al Mamoon (SPOILER)fountain milk into cheese; I was at the fountain. I cast the spell. The game says "nothing happens". It only works after pressing x at the fountain and rolling through the dialogue. I chose the same spell! I was in the same location! WHY DO YOU TROLL ME? That stuff is frustrating makes me feel like the game won't let me play it myself.

    Closely related but equally flawed game design; the game deliberately hides some solutions from you and even cheats by altering game mechanics for no purpose at all. Like when you try to mend Cowlipha's (SPOILER) broken heart. You start off next to the person you need an emotion from. WHY DOESN'T THE LOCKET GLOW? It should, but the game just denies it. Instead, they make you go through all the shops for a solution the locket should have shown straight up. That's just trolling.

    That said, this only seems to happen for the main quest. Which is both a shame and lucky, cause I seem to enjoy the better riddled optional errands and hunts more than the storyline "puzzles".

    Nevertheless I still enjoy strolling this happy world. Feels good after spending about 9 months straight in the frightful lands of Dark Souls.

    Edit: bottom line; players should not be punished for thinking ahead or trying to be creative but the puzzles do just that.
    Last edited by Pete for President; 02-26-2013 at 09:55 PM.

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