X-2 is something of the ugly duckling in terms of the "Golden Age" of Final Fantasy. Many fans were dissatisfied with the "girlification" of the game and it's sickly up-tempo character reversal of Yuna. Fans also didn't particularly like Paine, whose name isn't used in vain and symbolises her emotional strain. What a drain.

The music is at best, forgettable, though there are some gems in there such as Yuna's Ballad and Eternity of Lightwaves. The battle system was also for me quite good and the dressphere system, while girlified, was at least a good return to more traditional job roles. Even if mascot was seriously overpowered.

As for the story, it was okay-ish. The general concept of a Spira after Sin was good, and how different factions are in turmoil after Yevon's deception. However they could have pressed this more - given how close it was to an eruption of anger, they didn't really do much. Just bicker amongst themselves. I was expecting like a full-on battle that Yuna had to stop. But I guess not. I actually found the Ronso - Gaudo situation better than the Yevon vs Youth League fiasco.

But despite all of it's flaws, I still liked the game. I don't know quite why. Perhaps it's because I'm a stickler for sidequests, and boy is there alot of sidequests. Each chapter has a veritable bucket load for you to complete. And while Chapter 4 was a complete bore, at least the Dectective Rin sidequest was quite fun. Finally, the Via Infinito was genuinely difficult towards the end, compared to the rest of the very easy game.

So what do you guys think worked in the game?


Yuna here, completely not girling the game up whatsoever