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Thread: Least Favorite Job Classes in the Tactics/Tactics Advance series?

  1. #16
    Skyblade's Avatar
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    Quote Originally Posted by TrollHunter View Post
    Quote Originally Posted by Skyblade View Post
    If you think Agent is bad, you haven't played FFTA and seen its secret characters.

    Runeseeker and Hermetic both suck. Agent at least can be quite good in an all female team.
    That is a good point, I haven't played FFTA yet, and that sad fact about its secret characters seriously bums me out D:
    Don't worry so much. That's not all of its secret characters. There's a third unique class special character who is actually really powerful even though he can't jobchange, and the rest of the secret characters can jobchange freely.
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  2. #17

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    Usually I like to think I'm impartial but the class I ended up playing the least was the Oracle.
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  3. #18
    Dinner is served. Unbreakable Will's Avatar
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    Going with the Mime and Calculator circle jerk.

    I'd say Mediator and Bard but man, I just did a playthrough this week and used them both a troutload to great effect. Useful when you pay attention and know how to exploit them.

    Because I'm one hell of a butler.

  4. #19

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    Not fond of the Archer. Maybe when you charged with the Archer exclusively you'd get an effect like 'don't move' and 'stop' with their arrows.

    Or -1 Move or -1 attack for a couple rounds.
    http://www.youtube.com/Greatermaxim

    Terra..................Fight
    LV99...................Morph
    HP9999................All Magic
    MP999.................Item

    Vigor 45................R-Hand: Illumina
    Speed 90..............L-Hand: Genji Shield
    Stamina 40...........Helmet: Oath Veil
    Magic Pwr 110......Armor: Minerva
    Bat Pwr 255
    Defense 216.........Relic: Ribbon
    Evade 75
    Magic D 184.........Relic: Economizer
    Magic B 87

  5. #20
    Fortune Teller Recognized Member Roogle's Avatar
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    Quote Originally Posted by Greatermaximus View Post
    Not fond of the Archer. Maybe when you charged with the Archer exclusively you'd get an effect like 'don't move' and 'stop' with their arrows.

    Or -1 Move or -1 attack for a couple rounds.
    That is a really good idea. I wish they would have taken that approach with the job class rather than the generic Charge abilities.

    My least favorite job class was probably Ninja, as it felt like it was poorly balanced against the rest of the classes. My least favorite special job class was the Holy Swordsman class as it makes Meliadoul, who joins after Orlandu, underwhelming at best.
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  6. #21
    Feel the Bern Administrator Del Murder's Avatar
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    Ninja is the best class in any of these games in terms of usefulness.

    In terms of originality, I liked the Blue Mage in the TA series. And even though they were slow as hell and broke the game, Calculator was one of the more interesting classes in any RPG.

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  7. #22
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    Quote Originally Posted by Psychotic View Post
    Ninja is the best class in any of these games in terms of usefulness.

    In terms of originality, I liked the Blue Mage in the TA series. And even though they were slow as hell and broke the game, Calculator was one of the more interesting classes in any RPG.
    Blue Mages were awesome, but they also broke the game.
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

  8. #23

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    I've played FFTA but never found the secret jobs.
    Bishops are terrible for their task, which is magic support of both the offensive and defensive type. Really just no point, specially given that the red mage is pretty good job (double/twin cast simply amazing). The orator probably the one job I remember trying out that I just didn't like. I'm also not big on paladins.


  9. #24

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    I didn't have the patience to play FFTA... too childish for my taste.

    In FFT, I used only the mage classes to add some challenges. I used monk the least for being too broken.

  10. #25

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    Quote Originally Posted by Roogle View Post
    Quote Originally Posted by Greatermaximus View Post
    Not fond of the Archer. Maybe when you charged with the Archer exclusively you'd get an effect like 'don't move' and 'stop' with their arrows.

    Or -1 Move or -1 attack for a couple rounds.
    That is a really good idea. I wish they would have taken that approach with the job class rather than the generic Charge abilities.
    This is actually the approach i'm taking on my current playthrough. Early on, one of my Knights learned weapon, armor, power, speed and mind break. I then changed her job over to an archer around the time you run into Dorter trade city ( when you can actually start getting Bows! ).

    The result is pretty awesome. I can use knight break abilities at long range. Power break is great to effectively take a monster out of battle. He'll still be there, but he'll be swinging at you for less than half the damage. The rate of success in hitting one of these breaks seems to be 42% - 55%, depending on you and the enemy's position. Sadly, concentrate doesn't improve the success, but i'll take ~50%.


  11. #26
    Recognized Member VeloZer0's Avatar
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    The problem with power break is that it gets considerably weaker as the game progresses. In the beginning it represents a far larger fraction of a monsters damage than later in the game.
    >>Am willing to change opinions based on data<<

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