I think you're stretching what is really only hyperbole. When a developer is making a game, yes, there will be some things the PS3 simply can't do, but once both versions are made, 99% of all developers spend 1000x the resources optimizing the console versions than they do optimizing PC.
Go on Steam and browse all the AAA multiplatform titles - notice how they all require 2 to 4 gigabytes of RAM? Imagine how poorly the game runs on those bare minimum systems. Then look at how smoothly the games play on a PS3 or a 360 which are running off of only 256mb of RAM.
Nexuiz, Splinter Cell: Conviction, the Call of Duty games, and maybe even Crysis 2. By better, I mean running at smoother framerates with comparable graphical fidelity. My laptop is just about where those PS4 specs are at, and all of those games run worse for me than they do on console. Again, it's all about optimization, how much effort developers put in to getting every last drop of performance out of the system. Some do a better job than others. Far Cry 2 is better and FEAR 2 absolutely blows away the console version.Originally Posted by Mirage
edit: and Vivi and nirojan have the right in this, I simply cannot see these machines having less than 4GB minimum memory, not split with GPU. You can get a computer with that much memory for $200 or less these days if you look hard enough.





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