Quote Originally Posted by Bolivar View Post
While I've always disagreed with Vivi about whether FFXIII is a technically impressive game, I do have to co-sign that Square is not the defacto tech leader anymore. When I think of brilliance solely on the technical level, I think of Guerilla Games, DICE, CD Projekt RED, and Crytek to an extent. SE is more around that second tier of Ubisoft Montreal, Bethesda, and Rockstar.
Perhaps I'm thinking a very different thing than you, because I'm not thinking of environments as much as I am thinking of what is arguably the hardest thing to get right in a game: Humans and their faces. I think SE are still far ahead of the likes of other games out there in this regard. Far Cry 3 was good, don't get me wrong, but when it comes to animated characters being able to go through a variety of different expressions smoothly, I think that SE is ahead of the pack. I will, however, note that they could still use a lot of work when it comes to making things look realistic in the sense of being right for the situation - by which I mean SE seem to not comprehend the idea of a character ever, ever getting dirty. xD But yeah, I've never seen humans done well in many games out there. Putting SE on the same level of Bethseda is quite frankly insulting, because I have never, ever seen a Bethseda game where the graphics blew me away. Even in ME3, the human faces look like they are no more than heads on dolls. Sure, they have expressions sometimes, but they don't look natural at all.

I still think that if there was a 'graphics race' going on and SE decided to emphasise environment visuals more than they do at the moment that they would be able to easily replicate and probably better anything that the likes of CryTek put out. In fact, while Far Cry 3 was beautiful, I'm not sure I would say the graphics themselves or the animations of the environment were a huge amount better than FFXIII. Different goals make up a lot of this. In a free roaming FPS, the time tends to be spent on the environment more than anything at all. In a RPG, they focus on the characters.
Why is this... I don't even... I'm not sure how anymore.... why?
I'm fairly happy with those specs. In the end, the specs don't matter as much as how well developers have been optimizing their games. The PS3 can run multiplatform games better than a PC which does have those PS4 specs.
I'm fairly happy with how fast I run. In the end, my speed doesn't matter as much as how well the other sprinters are on the day. I can run faster than Usain Bolt.
See what I did there? >=] All I'm getting at is that saying such a sweeping/false statement immediately after another vaguely relevant and true sentence doesn't make it any less sweeping/false as a statement. But I think we can all agree that if a multiplatform game was developed and optimised properly for both the PS3 and a PC with 8GB/8 cores then the PC will almost undoubtedly run the game better.

But yeah, what I do agree with is that if the PS4 is "limited" to 8GB RAM then developers will still find ways to use that RAM effectively and create great games with it, as evidenced by all previous and current consoles.