I started playing it once, didn't finish. It was the NES version.
I started playing it once, didn't finish. It was the NES version.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
I've beaten it twice and is one of my favorite games! It certainly doesn't get that much love, same as FFII...*sigh*
I played it about thirteen years ago but I never got any reasonable amount of hours clocked on the game and I can't remember anything about it. Where does that fit in the poll?
Bow before the mighty Javoo!
I've played and beaten the DS version once. Once I have my DS again I might work at it again. I've enjoyed what I played of the famicom version too, but I never beat it.
I played it on the DS, but only got maybe 1/3 of the way through it before I was distracted and then never went back to it. It was enjoyable for what it is, especially considering when it came out, but nothing amazing.
I daresay it's quite possibly my least favorite of the "mainline" Final Fantasy games. The DS version manages to make it slightly more palatable, but the game itself succeeds primarily in annoying me beyond belief. Making me become mini or frog to enter certain areas. The general inferiority of the job system compared to FF5's. The ridiculous efforts you'll have to undertake to get the best equipment. (I don't even remember specifics. I just remember that I wasn't impressed!)
I played the original Famicom version. It's my second favorite in the series after FFV.
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What's so ridiculous about it? You go to Eureka, beat the boss, grab the equipment. Nearly every FF's done it. Unless you're talking about Onion Gear, which is really for elitists only in the NES version (I've never even come across a Dragon that drops it) and nowhere near required to beat the game. But if you want it that badly, there's a trick to get it at the start of the game and waltz through it all.
In the DS version, Onion Gear is much easier to get thanks to the ??? Cave only having Dragons as encounters, so it's no more ridiculous than any other FF that has monsters drop elitist gear at low drop rates. (Go play XII and quest for the Tournesol, then come back and tell me the efforts for Onion Gear are ridiculous.)
Unless you're not talking about Onion Gear, but the Job Mastery items in the DS version, which are gotten simply by mastering a job and finding the wandering blacksmith and have her forge it for you. That's not hard or outrageous. Tedious, maybe, but there's little reason to master all jobs unless you're a completionist. Most people will have mastered at least one job for every character by simply going through the game. Maybe the "ridiculous" aspect comes from the wifi aspect of unlocking these quests in the DS version, which admittedly are a bit tedious. But later ports of the DS version (iOS and PSP, I believe) drop the Mognet and just have those quests unlock naturally after certain points in the game.
I really don't see the "ridiculous efforts" here. It's certainly nothing compared to the hours upon hours you have to spend Chocobo Breeding in VII for all that rare Materia, or digging up Chocographs in IX for many hours to dig up the best gear, or working endless chains of monsters in XII in hopes of it dropping that ultra-rare loot to sell to the Bazaar, followed by hours of gilfarming so you can finally buy the Tournesol.
As you could no doubt tell, it's been at least a year since I've played this game, and the two versions tend to merge in my head (that is, I can't tell necessarily which one I'm remembering or if I'm even remembering correctly).
Definitely referring to the onion equipment, though the details of what needed to be done escaped and continue to escape me.
I definitely don't like any game that forces any kind of multiplayer aspect on me. To have to do such a thing just to complete things (I am definitely a completionist) is kind of annoying. It's good that they eliminated it in the later ports, but I haven't played either of those (yet).Maybe the "ridiculous" aspect comes from the wifi aspect of unlocking these quests in the DS version, which admittedly are a bit tedious. But later ports of the DS version (iOS and PSP, I believe) drop the Mognet and just have those quests unlock naturally after certain points in the game.
I've beat the NES version twice, and the game was pretty cool. I played the DS version for 10-20 hours, but then I got bored and couldn't be bothered to finish it, and the WiFi requirement was also annoying. The PSP version seems slightly better, though, and the Mognet side quest is fortunately done offline now.
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
composed. - Kawaii Ryűkishi
I've played 1-10.
I enjoyed III a lot. It seemed like they had mastered the concept at that point. Of course, it was many years after I had played IV that I played III, so I got a sense of seeing what they built IV out of.
You have the main characters talking from time to time, big setpieces for the first time (The Prince's Country where they're at war and they shoot down your airship and junk is notable), their designs were just getting to be really cool.
The battle theme, in particular, has drums for the first time. Not the least reasons for enjoying it, surely.
I really dug this game. I played it on iNes for the first time. Wow. I feel like a dried up old geez...
This game saved my sanity while I was reviewing for the boards examinations. Everytime I finished a handout (or brain just got tired), I'd pop out the iPad and escape. Finished the whole thing the week before my exams. I'd like to think it was my lucky charm since I passed
"I'm here for you, James. See? I'm real."
I'm not your Mary.
I'm playing it currently for the first time and I'm not getting into it nearly as much as I did I or II. Don't get me wrong, it's by no means bad, but the world feels really, really bland and you definitely needed to get hold of a couple more job options from the first crystal, it's only now that I've got the Water Crystal's jobs that I'm finding that side of things at all interesting.