Quote Originally Posted by Iceglow View Post
my biggest gripe with SC2 aside from the whole one campaign per game milking it like they shouldn't trout
I know what you mean man. I totally felt like Blizzard was phoning it in when WOL had more content than either the original Starcraft or Brood War. How dare they not finish it all up in one game that's more than three times the size of the original.

Blizzard have gone for is the obvious inclusion of so many MMO style things from WOW. Essentially the ability of certain units/vehicles to "yank" enemies closer to them to isolate them for a quick immolation reminds me way too much of how MMO's work, I wanted to play an RTS guys not a weird hybrid of it. Ironically my interest in Diablo 3 died as soon as I saw this too.
This might be the strangest complaint I have ever seen. For anyone looking for strange reasons to be concerned about SC2, I can confirm that Heart of the Swarm plays like and RTS, and is no more an RTS/MMO hybrid than the original game was. Also, it's literally one unit that can pull specific units closer and it's a pretty cool mechanic for picking off important units before a full engagement. Not sure why you stated units as in plural, though I've already established that I find your entire complaint strange I suppose.