Quote Originally Posted by *Laurelindo* View Post
Quote Originally Posted by NeoCracker View Post
In hindsight, I don't know if there is actually a difference in volume of challanging RPG's across the ages.

NES days probably had the most. Get to SNES, the hardest games on that were FF IV, BoF 2, and Ogre Battle in terms of RPG's. The only real consistantly hard RPG series I can think of is Dragon Quest. Otherwise it's just the occasional difficult RPG, and bunch of moderately challanging RPG's, and some easy RPG's.
Sure, though my impression is that they seemed to assume a lot more that the players would figure things out on their own in older RPGs, and I like that.
It might be convenient to have in-game tutorials, but it becomes a little too easy when the game starts telling you step by step what to do in order to progress, IMHO.
I don't think most games have that problem actually. FF X certainly did. But games like Mana Khemia and the Shin Megami Titles simply have to many mechanics and oddities to just expect a person to figure out without getting frustrated. Megami explains all of it's systems and mechanics in good detail, but doesn't stop the game from utterly kicking your ass.

Oh, and a pre-emptive piss off to Mirage. The games are legitamely challanged.

(SPOILER)