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Gameplay & Story Segregation
The Sabin/Zell thread inspired this.
What gameplay moves just don't make any damn sense? They're nice and flashy and look cool but they're totally at odds with the story.
I remember if you fight on the Highwind in FFVII you can still summon and pretty much destroy huge chunks of the airship.
...only it'll be fine as soon as the animation is over.
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