Quote Originally Posted by Yar View Post
I think it is because of how the kick command works. A monk will always be bare handed in this game.

Kick does damage based on your attack when bare handed. It wouldn't make sense to calculate, say, a sword's damage rate into a kick

Barehanded damage is only useful on a Monk. It can be useful on other jobs, but you have to equip the barehanded ability for it to be useful.

You can only equip one ability at a time when using a job.

Therefore, the kick command would only be useful if you were a monk or freelancer. But the beauty of the job system is that it is designed around combining abilities with other jobs. It's less about combining jobs with the freelancer.

Plus adding a kick command would require another level for the monk.


This is all speculative of course, but I think it makes a lot of sense.
I can understand that, but does !Kick necessarily have to rely on barehanded attacks?
It shouldn't be any problem to have it rely on the Strength stat instead, and this would sort of make sense as well.
Plus it would've been so cool to see a Black Mage use !Kick - see the mage flying, possibly with anger in his eyes as well.

I know this isn't really something that we can change ourselves, but it's quite fun to discuss it regardless.