Quote Originally Posted by Bolivar View Post
It was a lot of intangibles, too, like dungeon design and quest progression. None of the quests had those "Random Epic Moments" that Oblivion had. It was always just talking to people or beating someone up.
The only quest in Oblivion that had anything remotely like that was the one to stop the Daedric Siege Engine. Everything else was exactly what you describe, it was just given by inbred idiots rather than living gods. The important moments in Morrowind come from discovery through exploration and reading though, not OMG EPIC FITE, so...