I honestly think that today, the easiest way to be successful in the games industry is to make your own indie game.
I honestly think that today, the easiest way to be successful in the games industry is to make your own indie game.
Yep and yep, particularly for creative roles. It's becoming an industry not unlike film and music where you just have to work and work and work until you do something that really grabs people. From a coding perspective you can do the traditional engineering route but you still have to have a good background of work to prop you up. The fact that the indie market exists as it does right now is a huge boon because it's a very low cost of entry to get your ideas out there to test and iterate.