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Thread: Ten Commandments of Final Fantasy XV

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    Quote Originally Posted by Laddy View Post
    I. Reimagine the series. Do an almost total overhaul of most FF tropes and ideas.

    V. Challenge the player. both in style and implementation. Do what Obsidian's doing. Tackle darker topics and don't be afraid to challenge your Japanophile fanbase. JRPG's, with a handful of exceptions, are too "bright, grand, adventure", which has resulted into its loss of popularity worldwide. Tackle sex, crime, violence. Go for, dare I say, more modernist and bleak story in tone and style.

    VII. Subtlety, subtlety, subtlety. Show, don't tell. Imply, don't explain. Let us draw our own interpretations and conclusions about characters, events, and ideas, but give us the intellectual room to form them.

    VIII. Do something big with the story. As in, very big. End the world halfway through. Kill Aerith again. Do something emotional big that changes the game dramatically.

    IX. Try something new visually. FF has always been beautiful, but try to go for a style, or even setting, we haven't seen anything like.
    Well spoken, I agree with these 100%.

    The subtlety thing should be part of every single game that is yet to be made. It's really flipping frustrating that developers always forget how important subtlety is. Do it right and your game will receive endless praise. (SPOILER)This is the very reason Dark Souls gets so much praise in the general gaming discussion. It does it right.
    Last edited by Pete for President; 02-27-2013 at 12:52 PM.

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