Quote Originally Posted by Iceglow View Post
each character must have taken one action in battle for this to work. Therefore first party defend first turn, switch for next member, they defend, rinse and repeat until all members have been in battle and guarded for one turn. Once done bring forth the main big-guns and have them hit stuff til it dies horribly. Double and/or Triple AP acquired.
Oh, I remember cycling through my party during the main game, having them defend once, and retreating back for someone else. It made my game so much longer, but everyone levelled up equally.