Yep. Hatcheries now naturally generate up to 9 Larva, and there is no injection ability. Yay.
Beat the campaign. Fun stuff.
Endgame musings about Legacy of the VoidThat ending really didn't do much to set up a Protoss campaign. As much fun as this was, I don't want to play as Zerg again in Legacy of the Void. But the entire setup from both Wings of Liberty and Heart of the Swarm has been to have Kerrigan and the swarm play a huge role in the final showdown with the Fallen One. Heck, even Zeratul in this one just goes "yep, you're set for the fight, I'm out of here and you won't see me again". I'm very curious to see what they're going to do.
The Master Archives are a hugely fun tool, and I wish they'd implement a similar feature for Wings of Liberty. Having every campaign open is one thing, but getting the ability to reset all the choices you made in terms of unit upgrades and costs at any time is huge, and makes it so much easier to play around with new abilities and setups. I've only replayed two missions so far, but they were even more fun than the original run.
And I still love that the adjutant is Aigis. It's a shame she's stuck in a non combat role, I'd have her in my army all the time just to hear her comments and voice continuously.




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