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The game is essentially a proto-FFXIII.
- Long walkways.
- A more expansive, open area, that is situated towards the end of the game (Calm Lands / Gran Pulse)
- The mini-games are not the best (FFX: Annoying, tedious, loooong. FFXIII: Non-existent, hunting one is loooong)
- The status quo is overturned (Yevon is falsified, summons gone. Cocoon and Fal Cie fall)
- Weapon customisation systems
- Both have console sequels
There's probably more, but they're the ones I can think of!
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