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I haven't reached it yet, but I'm working hard on giving all of my characters all of the relevant inherent abilities (or at least as many as I can naturally complete without deliberately sitting in one place and grinding): evade, two weapons, counter, barrier, etc. Other than that:
-One character with black and white magic.
-One character with blue magic and +30% hp, so White Wind heals the entire party at once
-One character with magic sword, two weapons, and XFight
-One character with XMagic and Summon, and wearing the 50%-MP-costs helmet whose name I've forgotten, to start every battle with Carbuncle and Golem, after which he can do healing and suchlike.
Last edited by Yerushalmi; 05-13-2013 at 11:20 AM.
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