
Originally Posted by
Dr Unne
Mega Man 9 and 10 had a lot of new stuff in them. There were shops where you could buy new kinds of power-ups, you could unlock new playable characters, the bosses were obviously all new and some of the weapons were pretty unique (a gun that shoots bees!)
More generally: Restrictions can breed creativity. What ways can you make a new Mega Man game? You could start with the idea of the old NES Mega Man games, and then make the very best game of that kind that you can. All Mega Man can do in Mega Man 9 is run, jump, shoot and pick up power-ups. And yet he has a bee gun that can fetch items for him from across the screen. He has a concrete gun that can build temporary steps. He has a tornado gun that can raise platforms that he's standing on. He has a black hole gun that sucks up all nearby enemies.
There are enemies that pick you up and rush you across the screen and slam you into spikes. There's an underwater level where you have to float up the screen on bubbles, and the small ones pop faster than the big ones. There are platforms where your feet stick to them and they rotate, so half the time you're upside-down underneath them. Look how much room for creativity there still is within the framework of the original game!