I love FFX and I think it's a great game. The same applies to FFX-2. I've been holding off on replaying FFX for a while now cause I want to play it when the remaster comes out and I fear it'll ruin the experience. I also look forward to playing FFX-2 again even though I'm playing it right now. The game easily has the most replay value out of the entire series for me.
What makes me so hyped? Well, mainly the International additions! Those are pure awesome. And I'm saying that even though I own the Int Versions of both games.
Let's start with FFX. Expert Sphere Grid. Anyone who complains that the Sphere Grid is linear and allows for little customizing has to try this. Everyone starts out in the center and while it does involve a little detour, you can easily break into other characters' grids and level characters in completely different ways than you're used to.
Then there's the Dark Aeons, those notorious superbosses. Whether it's Dark Yojimbo using Wakizashi on his first turn and wiping out the party or Dark Anima turning all your characters to Stone or Dark Magus Sisters instantly wiping you out with Delta Attack as soon as the battle starts, all these guys have left quite an impression on players like me. Being able to beat them requires a lot of farming, but it does feel pretty awesome to finally take them down.
If you live in Europe or happen to own a copy of the International version, consider yourself lucky, you got it all. Still won't stop you from experiencing this amazing game over again, will it?
FFX-2 is a whole different story. Can you even call X-2 and X-2 Int different releases of the same game? I can safely say that I've never had more fun playing a game than with X-2 Int. Most Final Fantasy games excel in their storyline for me. X-2, I play for the fun factor.
The two new dress spheres. While I don't particularly care for Festivalgoer, Yuna's version is really powerful when you start the game. -ga spells before going to Mt. Gagazet? Damn. The Psychic on the other hand is my favorite dress sphere in the game. Remember Quick from earlier FF games? Psychic has it - you can freeze time for 10 real-time seconds. It can also eject enemies which is far better than it should be, teleport behind enemies for double damage, use an AoE attack that ignores defense and make themselves invulnerable.
But those two spheres are nothing, NOTHING in comparison to Creature Create. I don't know how they'll call the feature in the localization but it'll be awesome no matter what. CC involves two main features: Fiend Catching and the Coliseum. Fiend Catching is a simple process and can make your party even more ridiculously overpowered than it already is. Just remember to put one from YRP into your party, otherwise it might get a bit boring. Every monster has its own little storyline and a unique ending scene which usually resolves some of their backstory, what their life was before they became a fiend etc.
You can also get some familiar faces into your party if you invest time into it. In a New Game Plus, you can get Lulu and Kimahri into your party without any trouble.
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Auron using Full Break on an enemy.
Coliseum is simply amazing. You compete in tournaments against unique enemy formations to win a grand prize. While it may be tempting to start off with this right away, you'll soon come to realize how weak you still are when you're put up against monsters that deal 50% of your max HP with normal attacks. It's always fun to take some time after doing some sidequests to simply fight in the Coliseum for a while. It also completely removes missable and unique items. Remember Key to Success? Yeah, you can get an infinite amount of them through the Coliseum. Whether that's a good or a bad thing I don't know.
And of course, I have to mention this guy:
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I won't even get started on the Major...
Single-handedly making it to #1 of my favorite superboss list with his signature attack. Isn't it great when you enjoy watching your own party get wiped out?
So yeah, I have already played these versions. Does that make me any less psyched? No. FFX-2 International was mainly Japanese though thanks to a translation patch it was very much playable (thanks to pbirdman). Not being able to read Japanese can be pretty frustrating - so a localization is very much welcome! FFX is a game I always like to replay as well, it only gets better with every subsequent playthrough. I really enjoyed playing through both games multiple times. Plus, I like trophies. And even if the game had none, I wouldn't mind doing everything over again, from the main plot to the superbosses.
Just felt like sharing my passion for this upcoming rerelease. Thoughts, criticism, psychedness?