
Originally Posted by
Vivi22
There seems to be a bit of confusion about what the Uncanny Valley is. Del has the right definition, though I'd say not the right examples (except for Spirits Within anyway) since games like FFX, XII, and even stuff like Uncharted aren't really trying to be true to life representations of anything. Really detailed and based on generally realistic proportions and what not, but not really going for photo realistic, which is where the Uncanny Valley really applies.
I'll give you FFXII and Uncharted, because I think they understood it by then, but I disagree with FFX. I really do think they were going for photorealism with Titus, Wakka, Yuna, etc. in that game, especially in the cutscenes, and it's creepy as smurf.