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Thread: Top 75 games: A list by sharky & shion

  1. #1
    Pinkasaurus Rex Pumpkin's Avatar
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    Pink Grin Top 75 games: A list by sharky & shion

    Taking inspirations from threads posted by Neocracker and Pike, sharkythesharkdogg and I made a list of our favorite games and then judged, rated and scored those games on several criteria and made a list of our top 75. Some games only one of us has played, some both, and here is our list of the top 75! It was fun doing the list together to see how our combined scores could move a game up or down the list. The opinions of shion will be in PINK and the opinions of sharky will be in BLUE. Without further ado:

    75: Pokemon Diamond/Pearl
    Attachment 42896

    Release Date: NA 2007
    Platform: Nintendo DS

    Pokemon Diamond is the reason I went out and bought my Nintendo DS. I had always wanted to play a Pokemon game when I saw them being played on the Game Boy and I finally had enough money to get the DS and Pokemon Diamond. It's just a fun, enjoyable, lazy day game. Bored at the airport and don't want to get into anything too deep? Play some Pokemon. I hadn't actually watched the series this far in so I was unfamiliar with a lot of the Pokemon, but it was an enjoyable game all the same.

    74: Pokemon LeafGreen
    Attachment 42897

    Release Date: NA 2004
    Platform: Game Boy Advance (ignore the pic :P)

    Pokemon Green rates slightly higher for a few reason. The main one being that I was familiar with all of the Pokemon. This was the season I watched as a little girl and collected the cards and hoped one day I would be able to play on the GBA and go catching the ones I liked. Most of my friends who had the game would nearly have a heart attack if I so much as mentioned trying their game out. Well years later, after playing Diamond, I found myself a used Pokemon Green and I very much enjoy the game. I am especially happy with Squirtle being a starter Pokemon.


    73. Final Fantasy XIII
    Attachment 42898
    Release Date: NA 2010
    Platform(s): Playstation 3, Xbox 360

    There’s no need to go into detail about the Final Fantasy series, obviously everyone here is pretty familiar with it.

    This game was a not a good representation of the series. It was gorgeous, and had fair music. The voice acting was competent, but usually only served to remind me how annoying I found certain characters to be. I will probably never be a fan of console RPGs that attempt to mimic the combat mechanics of MMORPGs, and yet “SquEnix” continued to push that concept in this game. The story line unfolds in a very linear manner, occasionally punctuated by long cinematic sequences. What I was left with was a pretty game that guided my path for me, basically controlled two of my characters during combat for me, and managed to find a more linear version of the sphere grid with which to greatly control how I developed my characters. The only thing it didn’t make clear to me was the story of what the hell was going on. I mean I read it, and listened to the cinematics, but all I gathered was that people would get cursed. If they didn’t find their mysterious purpose they eventually turned into sewer mutants. If they did find their purpose and complete it, they were rewarded by being turned into giant chunks of quartz rock. No thanks, SquEnix. No thanks.



    Final Fantasy XIII is by no means the best Final Fantasy game, but it was still enjoyable. The world had some beautiful areas (frozen lake for example) and the actual graphics themselves were gorgeous. The game did feel very linear, which was a disappointment, and a lot of the characters I just wanted to repeatedly punch in the face. The story had potential, but wasn't done as best as it could have been. I did like the paradigm system. How each character had their roles (big fan of roles) and switching in battle and finding different paradigms and different situations to use them in was fun for me. Overall definitely not my favorite, but I would play it again.

    72. Suikoden IV
    Attachment 42899
    Release Date: NA 2005
    Platform(s): PS2

    I have always enjoyed the Suikoden series, and I think it really doesn’t get the credit it deserves from most JRPGers. The world it has created, and way the games link characters, events, and other things through its historic timeline is unique and adds a lot to the ambiance of the series. I enjoy everything from the runes, the 108 Stars of Destiny, the over-head battle mini-games, and the tradition of building a castle or fortress for the main character.

    This game had all of that, with some pretty nice graphics to boot, and voice acting for the first time in a Suikoden game. Guess what? I still didn’t really like it. The game was solid, but it wasn’t entertaining to me. The characters, the plot, and the battle system simply didn’t do as much to engage me as the previous entries did. I think the two things that stood out to me the most were the reduction in party members from 6 to 4, and the fact that the main storyline could be beaten pretty quickly. Suikoden IV was a decent RPG, but not a decent entry in the Suikoden series. Because the others were so good, this one looked pretty weak by comparison.



    Suikoden IV is definitely the weak link in the series, but I still enjoyed the game. I liked the Rune of Punishment and the story. It had some interesting characters. It had some very annoying characters. I liked the confessional booth and the “war” type battles were fun enough. I did not like the concept of the boat HQ going around with you everywhere although I can see what they were going for. It most certainly wasn't the best in the series, but it was still enjoyable enough for me to play it the whole way through.

    71. Mortal Kombat
    mortal kombat.jpg
    Release Date: NA 1992
    Platform(s): Arcade(1992), pretty much every available console after that.

    MAN this game was awful. How did I like it so much? Even when I was playing it, I knew it was rough. The combat was so clunky, and kids only got into it at first because it was supposed to be so violent and dangerous. After a bit, I really learned to appreciate it. The stop motion, digitized actors technology used for character design was really unique, and having a 5-button control scheme was cool too. It was the first fighting game I played with a separate block button, and the ability to “juggle”. Plus something about the characters over the top cheesy-ness simply made it better. I wish they kept the “Test Your Might.” minirounds between fights in the latter installments of the series. Seeing the legacy this game created just shows how sometimes you can really make bad a good thing. It’s the video game equivalent of watching a good B-rated movie.

    I wasted lots of quarters with it, but it was money well spent.



    Mortal Kombat is a successful series of fighting game and it all started with this one. The game itself, being the first in the series, obviously had some kinks to work out, but I quite enjoyed it. The characters were a high point for me. It might not have been my favorite game, but I remember it fondly and its a very well known game that started a long line of sequels and even movies.
    Last edited by Pumpkin; 05-07-2013 at 04:12 PM.

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    'Just Friends' Formalhaut's Avatar
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    I'm looking forward to this. I bloody hell hope The Sims (of some incarnation) is on that list!


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    Newbie Administrator Loony BoB's Avatar
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    I'm still overanalysing my list so I can't start up my thread, so I'm glad you guys are doing it. I love these threads, and the couple aspect makes it a little different, too.
    Bow before the mighty Javoo!

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    Radical Dreamer Fynn's Avatar
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    Quote Originally Posted by Formalhaut View Post
    I'm looking forward to this. I bloody hell hope The Sims (of some incarnation) is on that list!
    Formalhaut, you voice my thoughts so well. I sometimes think we have some twin telepathy or something

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    70. Tekken 2
    tekken 2.jpg
    Release Date: 1995 (Arcade)
    Platforms: Arcade, Playstation, Playstation 2

    “KING OF THE IRON FIST TOURNAMENT!!” Early 3D fighters were slow and clunky, so I viewed them as a novelty. With this sequel, things began to improve. The “moon gravity” jumps still remained, but the combat started to become smooth, quick, and fluid. I believe this is the first time the 3D concept was used to incorporate side-stepping, and a few characters gained counter attacks, which was way more fun than blocking. This is where Tekken began to distinguish itself as the superior option to Virtua Fighter and Dead or Alive. The story, music, graphics, and characters all grabbed me.

    Tekken 2 is the first Tekken I had played and I very much enjoyed it. It had characters I liked and I found it fun to unlock the different characters. I was young when I played but I did get a lot of enjoyment out of it. It's actually the first fighting game I had played and Tekken remains to be my favorite fighting game series.


    69. Final Fantasy V
    FF5.jpg
    Relase Date: 1992
    Platforms: SNES, Gameboy Adance, Playstation 1, Various Online consoles.

    We all know why I like this game so much. Job. System. Sure it wasn’t the first FF to use it, but it was the first one to make it great. 22 jobs! I mean, crap. I think later editions expanded it out to 25 or so. The music was pretty good, and the graphics were competent for the time. Plus, I give the game points for having possibly the best name for a main villain. ExDeath. That just sounds so badass. The storyline involves one world being split in two in an attempt to seal and evil force, and we all know how attempting to seal an evil force away NEVER works. Seriously though, job system. The rest of the game was competent, but the Job System makes it worth playing.

    Final Fantasy V was a fun game. It didn't grab me in a way that some of the others did (I don't even really remember what the story is) but it did have a good cast of characters. I very much enjoyed the job system. Overall it was a good, fun, enjoyable game, although I don't think it was anything particularly special.

    68. Final Fantasy XII
    FF12.jpg
    Release Date: NA 2006
    Platforms: Playstation 2

    The Final Fantasy game that was almost amazing. The graphics were quite good, the music was decent, and for the first time in a while most of the characters ranged from “acceptable” to “engaging, and memorable”. Plus the biggest thumbs up for the game was its License Board, and the complete freedom given in how to create your character. Make Penelo the tank? Yes, I did. I also appreciated how open the map was. You were pretty much allowed to travel anywhere you wanted at almost any time. The main limit was if your characters could handle the enemies in that place.

    So a good story, great leveling system, decent characters, graphics, and music. Why didn’t it go higher? I HATE the combat system. I don’t want my combat system mimicking MMORPGs. Get that trash outta here.


    Final Fantasy XII had its good and bad points. I disliked half of the characters and I'm not one for change so the summons bothered me. I liked how they kept the ATB but the battles themselves weren't as fun as they could have been. The story had good potential, but didn't leave me interested. With that being said, I am absolutely in love with the license board. I like to customize my characters into clear, defined rolls and I was definitely able to do that with this game. I had the power to choose everything from skills and magic, to armor and weapons. The world was also very well done. It felt very real and alive. I will continue to replay this game.

    67. Tetris
    tetris.jpg
    Release Date: 1984 (traces its roots much further back)
    Platforms: Everything since the beginning of ever.

    Respect your elders. This is possibly the best thing Russia has invented since vodka. Wikipedia tells me it was developed on an “Elektronika 60”, but I first saw it on either a Comodore 64 or some IBM. It was one of my most beloved GameBoy games as a kid, and it is so very addicting. Even the music is addicting. I never thought puzzle pieces falling from the sky would get me so pumped up, but by level 90 something, I was so focused on that GameBoy screen I doubt I would have noticed a car crash behind me. Tetris defined the puzzle video game genre, and I don’t know if another game has every truly beaten it for entertainment factor and simplicity. It should say a lot that I still see people playing it one their laptop at least once a week.


    66. Wario Land: Super Mario Land 3
    wario land.jpg
    Release Date: 1994
    Platform(s): Gameboy, 3DS, Virtual Console

    By the time this came out, I’d played all the NES Marios, Super Mario Land 2 and Super Mario World. I was bored of Mario. I think the developers could feel that was the opinion for a lot of their customers, and Wario was a great substitute. The game used coins in an all new manner, Wario played differently from Mario, and it was refreshing to be the bad guy for once. His whole goal is to make Mario jealous, classic. Wario’s brutish strength was highlighted throughout the game, and he even received his own unique power ups in the form of helmets that played off his size. Everything about Wario came across as comically obnoxious, greedy, and selfish. I remember he even needed cloves of garlic instead of mushrooms. It made the whole game really fun and new feeling. The music was fun, the graphics were good, and gameplay was top notch. What puts this game on the list is the fact that it’s the best Mario entry the GameBoy had to offer, despite the fact that Mario wasn’t even in it.

  6. #6
    word chionos's Avatar
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    Nothing particularly compelling so far. I just wonder where "Sharky vs. Shion: Bedroom Olympics 2013" is going to show up.

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    Hahaha, this is awesome so far, Warioland was one of my favorite Gameboy games, probably one of the few I saw through to completion. Marioland 2 was awesome as well, but this one was crazy unique, in ways I've only become conscious of from reading your post. It didn't feel like a Mario game at all, in a really awesome way.

    I understand how you feel about FFXII, awesome graphics, story, characters, customization, but some reservations about the combat. What ties it all together and make it one of my favorite games are the Gambits. Obviously MMOs have a similar gameplay premise, and many RPGs have struggled with semi-automated real-time party combat (Mass Effect, Dragon Age, White Knight Chronicles), what makes FFXII overshadow them all is the way you have 100% full control over everything your party does through Gambits. And you're rewarded, too; optional uber-boss battles that can last 30 minutes to an hour can be mitigated to only a few minutes if you're good enough at strategizing your Gambit set ups. I remember being excited about Dragon Age having a similar system. When I finally played it a few months ago, they just didn't work like FFXII - both because they don't work how they're supposed to, but also because the monsters and heroes aren't balanced to make it an enjoyable and viable option. I understand it's not supposed to be the same kind of game. Regardless, FFXII's achievement where so many modern RPGs have failed is why it's a game almost disturbingly ahead of its time.

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    smurf Tetris. That game makes me feel like a monkey putting shapes into wholes.

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    Happiness Hurricane!! Pike's Avatar
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    FFV is like... the one numbered FF I haven't played.

    Wait, I didn't play 11 or 13 either.

    Still. Five! How do I keep not playing it

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    Would sniff your fingers to be polite
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    Because you are a bumhole and a fool. We've been through this before, I believe. You are a bumfool.

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    Slothstronaut Recognized Member Slothy's Avatar
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    Quote Originally Posted by Pike View Post
    FFV is like... the one numbered FF I haven't played.

    Wait, I didn't play 11 or 13 either.

    Still. Five! How do I keep not playing it
    At least with 11 and 13 there are excuses (monthly fees and general trouttyness respectively). But you need to play FFV Pike. It's easily got the best gameplay in the main series for a game not named FFXII.

  12. #12
    Happiness Hurricane!! Pike's Avatar
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    It's one of those things I've been really wanting to play for a while and then I keep somehow missing it. What's the latest remake/port?

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    Slothstronaut Recognized Member Slothy's Avatar
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    The GBA version is still the most recent. Highly recommended.

  14. #14
    Happiness Hurricane!! Pike's Avatar
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    How is it that I have I & II, IV, and VI for GBA and not V??

    Gonna have to Amazon this up.

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    Slothstronaut Recognized Member Slothy's Avatar
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    I don't know. But then, I own the SNES stuff on pretty much every platform it's available on because I'm a fanboy.

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