Taking inspirations from threads posted by Neocracker and Pike, sharkythesharkdogg and I made a list of our favorite games and then judged, rated and scored those games on several criteria and made a list of our top 75. Some games only one of us has played, some both, and here is our list of the top 75! It was fun doing the list together to see how our combined scores could move a game up or down the list. The opinions of shion will be in PINK and the opinions of sharky will be in BLUE. Without further ado:
75: Pokemon Diamond/Pearl
Attachment 42896
Release Date: NA 2007
Platform: Nintendo DS
Pokemon Diamond is the reason I went out and bought my Nintendo DS. I had always wanted to play a Pokemon game when I saw them being played on the Game Boy and I finally had enough money to get the DS and Pokemon Diamond. It's just a fun, enjoyable, lazy day game. Bored at the airport and don't want to get into anything too deep? Play some Pokemon. I hadn't actually watched the series this far in so I was unfamiliar with a lot of the Pokemon, but it was an enjoyable game all the same.
74: Pokemon LeafGreen
Attachment 42897
Release Date: NA 2004
Platform: Game Boy Advance (ignore the pic :P)
Pokemon Green rates slightly higher for a few reason. The main one being that I was familiar with all of the Pokemon. This was the season I watched as a little girl and collected the cards and hoped one day I would be able to play on the GBA and go catching the ones I liked. Most of my friends who had the game would nearly have a heart attack if I so much as mentioned trying their game out. Well years later, after playing Diamond, I found myself a used Pokemon Green and I very much enjoy the game. I am especially happy with Squirtle being a starter Pokemon.
73. Final Fantasy XIII
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Release Date: NA 2010
Platform(s): Playstation 3, Xbox 360
There’s no need to go into detail about the Final Fantasy series, obviously everyone here is pretty familiar with it.
This game was a not a good representation of the series. It was gorgeous, and had fair music. The voice acting was competent, but usually only served to remind me how annoying I found certain characters to be. I will probably never be a fan of console RPGs that attempt to mimic the combat mechanics of MMORPGs, and yet “SquEnix” continued to push that concept in this game. The story line unfolds in a very linear manner, occasionally punctuated by long cinematic sequences. What I was left with was a pretty game that guided my path for me, basically controlled two of my characters during combat for me, and managed to find a more linear version of the sphere grid with which to greatly control how I developed my characters. The only thing it didn’t make clear to me was the story of what the hell was going on. I mean I read it, and listened to the cinematics, but all I gathered was that people would get cursed. If they didn’t find their mysterious purpose they eventually turned into sewer mutants. If they did find their purpose and complete it, they were rewarded by being turned into giant chunks of quartz rock. No thanks, SquEnix. No thanks.
Final Fantasy XIII is by no means the best Final Fantasy game, but it was still enjoyable. The world had some beautiful areas (frozen lake for example) and the actual graphics themselves were gorgeous. The game did feel very linear, which was a disappointment, and a lot of the characters I just wanted to repeatedly punch in the face. The story had potential, but wasn't done as best as it could have been. I did like the paradigm system. How each character had their roles (big fan of roles) and switching in battle and finding different paradigms and different situations to use them in was fun for me. Overall definitely not my favorite, but I would play it again.
72. Suikoden IV
Attachment 42899
Release Date: NA 2005
Platform(s): PS2
I have always enjoyed the Suikoden series, and I think it really doesn’t get the credit it deserves from most JRPGers. The world it has created, and way the games link characters, events, and other things through its historic timeline is unique and adds a lot to the ambiance of the series. I enjoy everything from the runes, the 108 Stars of Destiny, the over-head battle mini-games, and the tradition of building a castle or fortress for the main character.
This game had all of that, with some pretty nice graphics to boot, and voice acting for the first time in a Suikoden game. Guess what? I still didn’t really like it. The game was solid, but it wasn’t entertaining to me. The characters, the plot, and the battle system simply didn’t do as much to engage me as the previous entries did. I think the two things that stood out to me the most were the reduction in party members from 6 to 4, and the fact that the main storyline could be beaten pretty quickly. Suikoden IV was a decent RPG, but not a decent entry in the Suikoden series. Because the others were so good, this one looked pretty weak by comparison.
Suikoden IV is definitely the weak link in the series, but I still enjoyed the game. I liked the Rune of Punishment and the story. It had some interesting characters. It had some very annoying characters. I liked the confessional booth and the “war” type battles were fun enough. I did not like the concept of the boat HQ going around with you everywhere although I can see what they were going for. It most certainly wasn't the best in the series, but it was still enjoyable enough for me to play it the whole way through.
71. Mortal Kombat
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Release Date: NA 1992
Platform(s): Arcade(1992), pretty much every available console after that.
MAN this game was awful. How did I like it so much? Even when I was playing it, I knew it was rough. The combat was so clunky, and kids only got into it at first because it was supposed to be so violent and dangerous. After a bit, I really learned to appreciate it. The stop motion, digitized actors technology used for character design was really unique, and having a 5-button control scheme was cool too. It was the first fighting game I played with a separate block button, and the ability to “juggle”. Plus something about the characters over the top cheesy-ness simply made it better. I wish they kept the “Test Your Might.” minirounds between fights in the latter installments of the series. Seeing the legacy this game created just shows how sometimes you can really make bad a good thing. It’s the video game equivalent of watching a good B-rated movie.
I wasted lots of quarters with it, but it was money well spent.
Mortal Kombat is a successful series of fighting game and it all started with this one. The game itself, being the first in the series, obviously had some kinks to work out, but I quite enjoyed it. The characters were a high point for me. It might not have been my favorite game, but I remember it fondly and its a very well known game that started a long line of sequels and even movies.