Point 1: This sounds potentially promising, but I'll have to see it to believe it first, especially when it comes to quicker production rate. SE has been infamously bad about slow production periods and then not telling us anything for massive stretches of time.

Point 2: Yuck. It could be good if they just focused their mobile resources into fewer, but higher quality, games (instead of the cheap, borderline offensive cash-grabs they've become well known for). But it sounds like they're pushing even more of their resources towards mobile games, which means less for major console games.

Point 3: I have no idea wtf this means or how they plan to implement it. The full PDF doesn't really give any insight as to this point either.