I'll stop hating on mobile games when mobile games stop sucking.
I've played a lot, actually. From android tablets to cell phones, I've played a lot of mobile games. And, generally, they are all pretty bad, and usually for similar reasons.
Touch controls are simply too imprecise. They work well for a very, very limited margin of games. Games like Bejeweled and Peggle work really, really well with touch controls.
But as games get more complicated, the imprecision of the control interface suddenly cripples the game. Look at Secret of Mana or Final Fantasy Dimensions. Even moving around in those games is a hassle because of the touch screen.
Heck, even Angry Birds suffers because of the lousy touch controls, as trying to line up a pixel-perfect shot is essentially impossible.
There are a handful of games that use touch controls well, but the vast, overwhelming majority of mobile games suffer because of the control scheme. And nothing that Square-Enix has produced has shown me anything different.
Hopefully someone will produce a cell phone with an analog nub and a few buttons, and then maybe cell phones will have a chance at being a decent platform for games.




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