Well, as a counterpoint, I think an action RPG approach could be the shot in the arm the series needs. Not saying that turn-based combat can't work anymore, but it seems like they've tried to add so much action into the turn-based format that it turned into a mess with XIII. XIII's combat was reasonably fun, but only after what... 12 hours of gameplay?
Color me excited. I'd like to see more general in-game footage since obviously they selected for the high points. But I was actually thinking the other day how much I loved God of War's setpiece environments but hated the general atmosphere of the games (too much unnecessary violence). Seeing SE take that sort of approach with so much damn style has me intrigued. I'm generally okay with companies trying to reboot a series' image if it's done well, so I'm cautiously optimistic about it.




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