Hi, I'm your White Wizard, and I love job systems.
This one, however, I don't find particularly impressive.
I mean, for its time, it was great - changing jobs to adjust your strategy to the situation was a brilliant idea. But this system lacks what the later ones did have - mix-n-match customization. I personally think the best aspect of job system is how they give you the freedom to essentially build your own job from those given to you. I think the Tactics titles did this the best.
Ok, enough blabbering, here's the topic. I know there are some people who prefer III's system to V's and I cannot understand why. Give me reasons why this particular game's job system is awesome.